Simplified the geometry of the middle section of "Unlock Sequence".Removed an errant 1x1 tile from "What Did I Just Tell You?".Removed an errant 1x1 tile from "Don't Slip".Fixed a missing tile behind the player start point in "Black, then White".Fixed a missing spike in "Weep like a Widow" which made it possible to skip the DTTHW clone.Dimension 333333 by Sendy (easy version).All changes to existing levels are completely undocumented in the 2.1 patch notes written by Simon Roth.Īll changes to the levels since 2.0 were made in 2.1, since 2.2 did not touch the contents of the data folder or data.zip. New built-in levels were added to the game, while some existing levels were updated. Warp line collision now uses a special system instead of relying on direct entity collisions this fixes being able to "clip through" through a double-sided warping border that uses warp lines.Resolution settings are now being saved properly.Quitting during a cutscene will reset cutscene bars.Changing tileset color and enemy types in editor display info properly.R to restart from the last checkpoint now only works in player levels (as it should).Resolution settings are now applied before preloader.Entities are now colored according to tileset while in the editor.Fixed one pixel offset in vertical gravity lines.Time trial ranks are now being saved properly.Resolution settings are now properly saved.Stuttering for some Windows users fixed.An option to open the levels folder was added, however it was OS-specific.The game now automatically pauses whenever the window loses focus.Large performance gains for high res screens.say and reply commands now support 50-line text boxes.Added squeak command, which turns crewmate squeaking on/off, or makes a crewmate squeak. happy and sad commands can now change the mood of any character.
0 Comments
Leave a Reply. |